James Long
San Diego, CA
JamesTravLong@gmail.com jameslong3d.com
619.517.9725
SUM M A R Y O F Q UA L I F I C A T I O NS
Exceptional 3D Artist with experience creating highly detailed assets and environments. Able to take 2D concepts and fully realizing them as 3D models. Passion for learning and improving on skills. Works excellent with teams as well as individually. Is able to communicate and understand complex ideas. Proficient with time management skills while working under pressure.
S O FT W A R E & S K I LLS
• Maya
• Photoshop
• Unreal 4
• 3ds Max
• XNormal
• High & Low Poly Modeling
• Texture Mapping
• Quixel Suite
• Headus UV
• Crazy Bump
CREATIVE EXPERIENCE
Internship with OctoPro games 2015 - 2016
intern
• Created low and medium poly assets
• uv unwrapped 3D assets
• texture 3D assets
Team lead of Team Production 2015
Team Lead
• Managed team creation of 3D environments
• Created 3D environment
• Revised work from team members to match desired art style of game
• Modeled and textured game assets
• Presented final product
• Managed and implemented all assets
EDU C A T I O N
The Art Institute of California, San Diego CA 2012 - 2015
Bachelors of Science, Game Art and Design