top of page

 

James Long

San Diego, CA

 

JamesTravLong@gmail.com jameslong3d.com

619.517.9725

 

 

 

 

SUM M A R Y O F  Q UA L I F I C A T I O NS

 

 

Exceptional 3D Artist with experience creating highly detailed assets and environments. Able to take 2D concepts and fully realizing them as 3D models. Passion for learning and improving on skills. Works excellent with teams as well as individually. Is able to communicate and understand complex ideas. Proficient with time management skills while working under pressure.   

 

 

S O FT W A R E  &  S K I LLS

 

 

 

•   Maya

•   Photoshop

•   Unreal 4

•   3ds Max

•   XNormal

 

•   High & Low Poly Modeling 

•   Texture Mapping

•   Quixel Suite

•   Headus UV

•   Crazy Bump

 

 

 

 

CREATIVE EXPERIENCE

 

Internship with OctoPro games                                                                                                               2015 - 2016

intern

•   Created low and medium poly assets

•   uv unwrapped 3D assets

•   texture 3D assets

 

 

Team lead of Team Production                                                                                                                           2015

Team Lead

•   Managed team creation of 3D environments

•   Created 3D environment

•   Revised work from team members to match desired art style of game

•   Modeled and textured game assets

•   Presented final product

•   Managed and implemented all assets

 

 

 

 

 

 

 

EDU C A T I O N

 

 

The Art Institute of California, San Diego CA                                                                          2012 - 2015

Bachelors of Science, Game Art and Design

© 2023 by David Cam.

Proudly created with Wix.com
 

bottom of page